EA公布了7月份的C&C3的Podcast,地址如下:
http://files.ea.com/downloads/podcast/C&C3_July_Podcast.mp3
带来了以下消息:
1。Silos are IN, and you can steal enemy money out of them.
2。80% of the world’s population lives in Yellow Zones
3。Zone Troopers (possibly among other infantry units) aren’t vulnerable to Tiberium fields, but others are.
4。Red Zones have a lot of Tiberium, so expect higher-money battles with faster powering-up.
5。Even totally farmed-out fields of Tiberium will eventually grow back, but you can’t just expect to nurse your “starter” field through a whole match. Tiberium harvesting is faster in the begining of the match when there’s a lot of it on the map.
6。Nod plays the “good guys” (sorta) in the Yellow Zones, where they bring food etc. to the neglected poor folk who live there. Champions of the oppressed and all that, yadda yadda.
7。EA is trying to make C&C3 a “fast-paced” game
8。Multiple refineries and harvesters are absolutely back in, and GDI has “familiar tactics still available”.
9。Fan feedback (that’s YOU) about the initial Tiberium shots showing “big crystals” has been heard and Mike Verdu said they made the (harvestable) crystals smaller.
10。Mike Verdu says he “comes across as GDI”, but he’s “subversive at heart”. Jason Bender says, “Peace Through Power – Nod has style”.
11。At Leipzig, EA will be showcasing the first real-time multiplayer GDI versus Nod match, and there will be a “big announcement” that Mike Verdu thinks “will mean a *lot* to Command & Conquer fans”
12。One of the factions will have an “interesting, unique” and “tactical” use of Tiberium – that you’ll want to be “very close to Tiberium when you’re using their units”
征服者论坛的yexinad的简单翻译(和评论):
1.储藏罐又回来了,你可以偷取对方资源(yexinad:说不定可以升级)。
2.80%地球人居住在所谓黄色地带。
3.Zone部队在泰伯利亚矿区内不易受攻击或伤害(其他部队则会)。
4.红色地带有大量高价值泰伯利亚矿石水晶,因此在资源密集区域将会爆发大规模资源强夺战争。
5.即使大多数泰伯利亚矿石水晶可以迅速再生,但你丫也别指望靠游戏刚开始的一块矿区支撑一整场战斗(鄙视RA2的法国!),泰伯利亚矿石在游戏开始阶段的收集效率将高于已经矿石遍地的战争中后期。
6.NOD 在黄色区域扮演着“正义”的角色,并为那些被遗忘的难民带来食物等等物资。在压迫中进行的战争,很好很好!
7.EA力图使C&C3成为快节奏游戏。
8.多种形式的资源精炼和收集将完全回归,人们较为熟知的GDI的策略思想再次回归。
9.玩家们反馈的有关巨型泰伯利亚矿石水晶柱截图的建议已经被听取,麦客.凡尔登说他们将让能够采集的泰伯利亚水晶矿石的造型相对小一些。
10.麦客.凡尔登说游戏将给人深刻影响,而且将是对心脏承受能力的“彻底颠覆”,杰森.本德说“Peace Through Power-NOD兄弟会的风格”
11.在莱比锡,EA将现场展示GDI与NOD的游戏实时战斗过程,同时这也是对外的一次强有力的宣告,麦客.凡尔登认为这对所有“命令与征服”爱好者来说都蕴含着巨大的意义。
12.游戏中的一个派系将拥有“有趣、独特且富有战略性”的方式去利用泰伯利亚——这让你在操控它的战斗单位时,更想与泰伯利亚来个零距离接触。
感谢Starling和LIXINYU的翻译校正……
